Monday, January 30, 2006

Lost Magic guide?

I'm planing to make a Guide for Lost Magic since it's so good :)
The first part in the guide will be online before monday :)

Sunday, January 29, 2006

Hands on preview Turtles 3 DS


Turtles 3 DS

platformer. mutliplayer.

Why doesn't konami stop making horrible turtle games... Hey wait.. They did

Maybe I'm just having a good day. But this game is fun It's the best turtles game i have played since The good one on snes.

Top screen is where the action is. Bottom screen is used for Map, score, life. And support. Pressing Y also triggers the support. The game is a lot like the snes game but with some 3D backgrounds and more exploring. You have 3 types of support.

1: Fighting support ( takes a lot of damage to all enemies on screen)
2: Movement support ( Hepls you when you need to jump higher or longer)
3: Not sure

The touch screen is also used for small "minigames". The only one i have played so far is opening a valve. Where you had to turn it to 2 different spots.

there looks to be a lot of levels. And each turtle have different moves and support moves.

there's also battle mode which is more like a fighting game.
Not sure if the game has story co-op but it should have.

It's supposed to be cheaper than most DS games, So far i recommend it.

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Check my Hands on thread on Revo-Europe for All my Hands on impressions

Hands on preview Lost magic


Lost magic

RTS RPG. Mutliplayer. ONLINE!

Ok. This game is really fun. It's all in Japanese so you have to figure out the menus and everything your self. There's still a lot I don't understand. But Damn this game is fun. It's a real time strategy RPG.

You select your main person with the touch screen and he walks where you point. Holding down L will start spell casting mode. In spell casting mode you have to "draw" your spell. On the top screen there's a visual representation of all the spells you know. After drawing a spell you aim and fire. Some spells shoot, Some spells heal and there's a lot of spells i haven't tested.

Early in the game you learn to capture enemies. And you do it like you would in any Pokemon game. You wait till the enemy is week and then cast the Capture spell. You can use the enemies you capture in later levels. And you can Build your army of friendlys as you like. They also level up like you do. You select friendlys the same way you would select troops on a PC RTS, Just drag the marker over them. And point where you want them to go. The friendslies can't cast spells. But have different ways of attacking.

You level up and your spells evolve. Spells also gain XP. So the spells you use most (single and online) will be better than the spells used least. The single player game is divided into small levels. Which are fun and easy to play. The modes i have tried involve killing all the enemies or Defending a person. The pick and play gameplay is great for short bursts of play. I'm now on a mission that i can't complete because I don't know Japanese. But I guess Gamefaqs will help me.

I went online tumbling through the menus not sure what mode i selected and ended up playing "Crystal conquest" Where you had to take over different areas by standing next to crystals. My opponent was level 44.. i was level 4... Not that hard to guess who won.. But i took half his life even tough he's spells was a lot better and he could summon friendlies.

I would say this game is better than Iron feather. The art looks like a studio gibli movie(that's a good thing) But the graphics in this game is very plain.

This game is my favored game at the moment. I'm buying it when and if we get a US release.
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Check my Hands on thread on Revo-Europe for All my Hands on impressions

Hands on Preview Iron feather DS


Iron feather

RPG. 1player

I relay like the Graphic style. Really nice graphics. Snes backgrounds with 3D looking 2D sprites.
You cast magic spells with the Touch screen (easy). Action is on bottom screen. Map on top. The battles are in real time and the system works well.
Good RPG music. And a cool night and day system.
X is dash. Y is Magic attack menu. A is type one slash and B is type two slash.

The game is not import friendly. And as all RPGs story based. I don't know any ting about the story, or main Gamplay features. I have only walking around leveling up. I'll probably get the Eng version. A source tells me it got a "bad" score from famitsu. So the story or gameplay may not be as good as it appears to be.
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Check my Hands on thread on Revo-Europe for All my Hands on impressions

Thursday, January 26, 2006

Hands on Preview Bleach DS


Bleach DS

Fighting. 1-4, Multicard, singelcard. Online

Gameplay:
Starts off with training. Basic moves. A X Y are all attack buttons. B is flash step. Jump by pressing up. You can double jump.
Touch screen is used for using "battle Cards" where they either target you, enemies or everybody. What they do is anyone's guess as it all stands is Japanese. There's a setup where you choose all your advance moves and "special" tricks with the touch screen. This means that I hardly use A / Y / X at all. So when playing CPU i only use the touch screen.
If you don't use the touch screen to fight (if you are 1337 or stupid)
You can do the advance moves by a combination of different buttons. Or button combinations ( like down, left, down, left A/B/Y).
you block with R and jump to background/foreground with L

Training was very fun. Even though you had to guess what to do.
when Fighting a CPU player I found the tricks to be boring and limited.
As far as i played you couldn't chain or make any special combos.
(bear in mind i have been playing a lot of DOA lately which is an awesome fighter and mind mind automatically compares them)

You also unlock new Battle cards which you use in your Deck.

Japanese:
After Half a min you understand all the menus. The only thing you miss out on is the deck and the challenge mode... (and reading the names on those Japs online)

Graphics:
good. Smooth and cleansprites. Some special effects with some moves but nothing really amazing.

Sound: Music is from the series. Intro song is the intro which is currently used in the Anime. And the battle music sounds like midi.

Online: Online is A LOT more fun than playing against a CPU. You can use the touch screen mode here also. Which means there a lot of special tricks being used at all time.
But Because Blocking Blocks all attacks there's a lot of strategy involved.
It was quite fun

characters:
there's a lot of them. Probably all you would want to play as. Even Kon.

Modes:
Story mode: Very strange. You play from level 2 to level 5 and then the game goes to level 2 again. there's level 3A and level 3B.. But it feels random as which level is next.
I have played trough level 2 to level 5 about 7 times and i get different fights some of the time. Every time you get a different fifth level you unlock a new person.

Arcade:
Like in normal fighting games. Chose from all of the characters.

Training:
Test your moves and the characters.

Vs:
Multicard
single card
vs CPU
Online

Challenge mode:
Probably something special you have to do... Not sure. It's in Japanese.

Urahara shop:
Buy new cards for your deck

Gallery:
Images and sounds from the anime

Options:
sound, control's etc.

_____
Check my Hands on thread on Revo-Europe for All my Hands on impressions

Wednesday, January 18, 2006

DiemetriX.net is up. I'm far from done but Check it out :)